Parse — A FFXI AddonGet Parse on GitHub

Parse is a Final Fantasy XI Windower addon. It is a parser that uses packets to record both offensive and defensive details. Its purpose is not only to record and quantify damage, but to also be used as an aid for testing purposes. Unlike Scoreboard, data is recorded even when you are not engaged.

Stats that are parsed include:

Some of the features are listed below. For details on recorded stats, player options, and commands, please refer to the excel document included in the download.


Card image cap

Display

Up to four draggable, customizable UIs can appear on screen. The visibility of each one can be toggled in-game and the default visibility, colors, and content can be changed in the settings file.

Card image cap

Filtering

Mob filters can be added/removed to filter data. Filters are used as substrings (not exact results) and are not case-sensitive. Multiple filters can be added, and special characters can be used to exclude or find exact matches.

Card image cap

Report

The report feature can be used to report either to a chat mode (including tells) or personal chatlog.

All stats can be reported, including damage. When using this feature to report weaponskills, job abilities, and spells, results are shown both for the entire category and each individual ability/spell for each player.

Card image cap

Renaming

Players and monsters can be "renamed" for new, incoming data. This can help you distinguish between multiple instanced enemies of the same name, or assist you when testing and comparing various situations.

Export/Import

The report feature can be used to report either to a chat mode (including tells) or personal chatlog.

Parses can be exported to and imported from XML format so that you can view or continue a parse at any time. When importing, the imported data is merged with any current data. You can also toggle the autoexport command with //autoexport myFile. By using this command, the addon with automatically export after every 500 recordable actions. This can be useful when testing results while away from the computer for extended periods.

Logging

As opposed to export, which saves the in-game database to an XML file, logging records each individual action's damage parameters to a text file. For example, export will only save the total damage and total count of Flippant's Rudra's Storms against Wild Rabbits; but logging will save how much each Rudra's Storm did.

Logging data is automatic, as long as the player being recorded is listed in the logger option of your settings. This is case-sensitive, and wildcard (*) at the end of a name is permitted (this allows defensive data to be recorded easily, despite changes in name due to special indexing).



For more information and explanations on these features and more, please see the readme file included in the download.